

Dark Knight 2.0
Requirements to Join
Clan Requirements
Fair Play
Dark Knight 2.0 is a fair play clan! The use of mods, hacks or cheats are not allowed; . if you get caught using them you will be kicked out of the clan
Promotions
Elder is Free
Co-Leader is earned by participation (clan chat/clan games/clan wars) and 400+ donations
Clan Rules
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Be Mature​
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​Always be respectful! Drama, Racism, Bullying, etc. will not be tolerated
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Inactivity
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Inactivity will get you kicked out. To Avoid getting kicked out; talk to the leader ahead of time​
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​Clan Chat/Mail/Settings​
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Do Not spam the clan chat/mail, only send clan mails when necessary. Do Not change the clan settings without permission
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Clan Hopping/Visiting​
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fClan hoppers will be kicked out! If you plan on visiting another clan, ask the leader for permission. No one will be allowed to leave the clan during war
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Goblin Pass
Donation Policy
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If you request for troops, you are expected to donate as well
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Donate what has been requested
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Donate Max out troops during the war
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If you are saving elixir, let the clan know
Goblin Pass
A goblin pass can be used if you will not be active or cannot get into the game and will save you from getting kicked out. Each member will get 2 passes per month
Clan Purge
A Clan Purge will occur at the end of a war. During a Clan Purge, anyone that does not meet expectations will be demoted or kicked out of the clan.
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Demotions/kicked out if:
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Not being active​ (clan chat/clan games)
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Low donations/received more than what has been donated
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Missed 2 consecutive wars
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Clan Games
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Everyone must collect 300+ clan points
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Everyone needs to choose a challenge at the beginning of the Clan Games
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Choose the challenges you can complete in time
Friendly Wars
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Before accepting a Friendly war, make sure that enough members are on
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Plan your strategy with your fellow clan mates
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Participation will not count towards the clan purge
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Have Fun!
Clan War Rules
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Donations
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​Donate max level troops to war bases. Do not donate wall breakers, goblins, barbarians (unless someone requested them)
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Clan Mails
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Read all Clan Mails sent before and during the war
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Participation
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​If you opt in for war, you are expected to use both attacks. If you can't participate then you must opt out before the war begins​
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Starting Wars
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​Only the leader can start wars. If he cannot start a war, then he will choose someone else to start it​
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War Attacks​
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​First attacks should be done within the first 12 hours of war​
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​During the last 5 hours, you may attack any base that has not been attacked
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